Gamifying an Online Course Office of Information Technology

Tue April 15

2 - 3:30 p.m.   |  JPL 4.04.12C   |  Faculty Center Conference Room   |  Main Campus

Gamification of an online class incents learning, increases engagement, differentiates instruction, and promotes a love of learning. Gamifying your course requires rethinking instructional and assessment strategies and adopting a new instructional design paradigm. Attend this session to learn gaming strategies, priniciples, and tools to gamify your course and keep your students engaged and motivated.


Ken Pierce

Vice Provost IT

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