Gamifying an Online Course Office of Information Technology

Tue April 15

2 - 3:30 p.m.   |  JPL 4.04.12C   |  Faculty Center Conference Room   |  Main Campus

Gamification of an online class incents learning, increases engagement, differentiates instruction, and promotes a love of learning. Gamifying your course requires rethinking instructional and assessment strategies and adopting a new instructional design paradigm. Attend this session to learn gaming strategies, priniciples, and tools to gamify your course and keep your students engaged and motivated.

Instructors

Ken Pierce

Vice Provost IT

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